// J.G.
import java.applet.*;
import java.awt.Graphics;

public class Laufschrift extends Applet implements Runnable {

int x, y, breite;
Thread my_thread;
String text;

public void init ( ) {
	text = getParameter("text");
	y = size().height / 2;
	breite = size().width;
	if (x > breite) x = breite;
	}

public void start( ) {
	my_thread = new Thread(this);
	my_thread.start();
	}
	
public void run() {
	while (true) {
		repaint();
		x -= 10;
		if (x < 0) x = breite;		
		try {			// Thread erfordert Ausnahme-Handler (try-catch-Klausel)
		Thread.sleep(100);
		}
		catch (InterruptedException e) {
		}
	}
	}

public void paint(Graphics g) {
	g.drawString(text, x, y);
	}
}
	
	



